WRITING: PACING ISSUES: Fireworks!
I'm a huge fan of the adventure genre. I want my badass heroes. I want my damsels in distress. I want to get cornered in the final dungeon, slammed in the chest by a ten foot tentacle and then come back from the cliff of defeat to murder everything and claim my treasure. Yet, I find frighteningly few writers who will feed these desires without a fifty-page exposition of their characters thoughts and feelings and flashbacks. The meandering, ugly pace of these stories is frustrating, especially as an editor that actually has to sift through that garbage. I'm oft overwhelmed by the temptation to throw a manuscript on the ground instead of wasting my precious red ink.
Thus I'm tempted to agree with my colleague http://fav.me/d4f458d that pacing issues are primarily solved by axing passages about boring stuff and covering fun stuff instead. "Pacing is not about how you write, it's about what you write about," he advises. Sure, why not? Nobody wants to write about boring things.